Game-theoretic modeling starts with an idea related to some aspect of the interaction of decision-makers. We express this idea precisely in a model, incorporating features of the situation that appear to be relevant. This step is an art. We wish to put enough ingredients into the model to obatin not trivial insights, but not so many that we are led into irrelevant complications; we wish to lay bare the underlying structure of the situation as opposed to describing its very detail.
An introduction to Game Theory, Martin J. Osborne, 2002
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